1 post / 0 new
John Prytz (John Prytz)
The Trilogy Of Possible Universes / Realities: Puzzle Solved

There are three possible universes we inhabit. The first is the Natural Universe where the laws, principles and relations of physics, chemistry and biology rule the roost. The second is the Supernatural Universe where one or more supernatural deities reside and miracles are commonplace and the laws, principles and relationships of science can be overridden or suspended. The third is the Simulated Universe where what we perceive as life, the universe and everything is just programmed software and we are virtual beings in a virtual reality. Now, which one of the three possibilities is the one we can actually call home?

A while back I examined the trilogy of possible universes we could inhabit and examined numerous fundamental or universal beliefs part and parcel of nearly all human societies or cultures with the goal of trying to figure out which universe best explained those universals.

The answer to this dilemma has puzzled me for decades. Both a Simulated and a Supernatural Universe better explained the human belief systems better than a Natural Universe. However, the ultimate solution finally yielded itself. At the time I opted for the Simulated Universe. Here I now go into a bit more detail as to why.

The solution will come as a surprise to most; it certainly came as a shock to me. What decides the issue, IMHO, are ghosts, animate and inanimate! The Simulated Universe rules, and to show why this is so we need something impossible to account for in the Natural Universe, something which is totally illogical in the Supernatural Universe, but absolutely logical and predictable in the Simulated Universe. Ghosts fit the bill.

Now it is easy to say “ghosts don’t exist” or “I don’t believe in ghosts”, and in fact I haven’t ever seen one and to be honest I don’t ever expect to, but there’s massive amounts of eyewitness testimony to the contrary that needs to be taken into account. It’s the classic standoff between “it can’t be therefore it isn’t” and “I know what I saw”. When it comes to the debate between theory and observation, observation has trumped theory too many times not to be taken seriously. Theorists frequently have to “go back to the drawing board” to take into consideration another bona-fide observation that contradicted their theoretical worldview.

What do we know about ghosts according to the “I know what I saw” crowd?

* They have been observed by all societies and all cultures since recorded history began, and no doubt prehistoric humans would have ghostly tales to tell too. The total number of observations now must number in the multi-millions. All of this testimony needs to be taken with more than just a grain of salt. The cultural acceptance of ghosts has been more than adequately demonstrated by the popularity of ghostly happenings related in literature, film, and other art forms.

* Ghosts have been captured on film and other manifestations of a non-visual nature have been recorded as well such as audio recordings, temperature readings, etc.

* Since ghosts can be seen, heard and interact with the environment, they must be products of matter and energy.

* Ghosts are not just animated beings, including animals, but have been observed as phantoms of inanimate objects, something the trilogy of universe options needs to deal with.

* The animated ghosts of Homo sapiens - that is ghosts of former living human beings - are observed dressed, that is clothed.

Okay, how does each one of the given trilogy of potential universes deal in turn with the above?

There is absolutely no way known to any sort of physics, chemistry and biology that’s part and parcel of the Natural Universe that can turn 100% deceased human remains (comprised of matter and energy) into an animated ghost of that person (also comprised of matter and energy). The key is accounting for the fact that the above mentioned deceased human remains, remains. The newly dead body hasn’t decreased by any significant amount of mass (or energy) to account for the newly created material ghost. It’s like generating something out of nothing. The Natural Universe has got to account for millions of observations of that which cannot exist by natural science as we understand it.

You’d think the Supernatural Universe would account for ghosts, after all the Supernatural Universe is the universe of the afterlife, and aren’t ghosts proof of life after death? Problem one is how to account for ghostly visions of purely inanimate objects – you can’t. Problem two is that if ghosts are images of a biological human life form, then that image should be starkers! That image should be appearing in their ghostly birthday suit! Why? It’s the biological entity that died, not the clothes they were wearing, so why the ghostly clothing? If the Supernatural Universe cannot deal or come to terms with ghostly manifestations of inanimate objects like ghost ships, then presumably animated objects like ghostly humans cannot be associated with inanimate accoutrements. That is to say, apart from no clothes, human ghosts shouldn’t still have their tooth fillings, hearing aids, peg legs, artificial hip joints or contact lenses.

To the rescue, the Simulated Universe conquers all.

Why would our Supreme Programmer write software subroutines for ghosts and phantom trains, etc.? Who knows? Why do we incorporate the fantasy elements we do into some of our video game creations? That aside, we might though expect the Supreme Programmer’s virtual reality software to generate ghosts that wear clothes!

But there is a second possibility relating ghosts to a Simulated Universe. Alterations or overwrites of existing software, once written, might not always produce 100% deletions and thus might provide unintended effects, ghostly effects of a previous software’s content.

The fly in the Simulated Universe ointment, the one thing that the Simulated Universe cannot give you, is free will. But there’s no way you can verify you have free will. Let’s just say that philosophers and metaphysics professors have been arguing that point: do you or don’t you have free will, for thousands of years. As the saying goes, “you have to believe you have free will; you have no choice in the matter.” It’s illogical to reject a Simulated Universe just because you firmly believe you have free will. That belief or conviction could easily be the result of the software programming. You wouldn’t be any the wiser. You are programmed to believe what you believe.

Summary

If, and only if, you accept the reality of those human belief systems that lend credibility to “I know what I saw” observations of ghosts and related phantom phenomena then the following are the pluses and minuses that are suggestive of what sort of universe we inhabit.

* Natural Universe: The natural universe, the universe where Mother Nature rules the roost, cannot easily account for universals such as an afterlife, a home for afterlife retirees, animated ghosts, inanimate phantoms and variations on that theme. These concepts cannot be accommodated in Mother Nature’s realm.

* Simulated Universe: With the sole exception of free will, a Simulated Universe can account for, well, life the universe and everything, and especially animated ghosts with clothes and inanimate phantoms.

* Supernatural Universe: With the exception of animated ghosts who shouldn’t be wearing clothes, and inanimate phantoms, a Supernatural Universe can accommodate everything regarding life, the universe and everything universal.

When crunch comes to crunch, it seems to be a tossup between a Supernatural Universe (with supernatural deities) and a Simulated Universe (with flesh-and-blood computer programmers). If you’re the end product, does it matter much if it’s a god or a programmer that’s responsible? It’s “In the beginning God created” vs. “In the beginning the Supreme Programmer created”.

Anyway, the choice apparently boils down to free will vs. ghosts. Both a Natural Universe ruled by classical (cause-and-effect) physics and a Simulated Universe can remove free will from any consideration. Ghosts on the other hand have been seen and recorded for thousands of years by millions of people – “I know what I saw”. Ghosts have a greater reality quotient than free will. Therefore, I have to give an extra tick to a Simulated Universe scenario which can give you a believable ghost, but not free will vs. a minus-tick to a Supernatural Universe which cannot give you a believable ghost but a free will that cannot be verified.

However, there’s a philosophical reason as well to choose the Supreme Programmer over the Supernatural Deity. It’s my personal bias that natural is preferable to supernatural, lock, stock and barrel. Ultimately, a Simulated Universe has to be positioned within some form of Natural Universe, a universe where mathematics, physics, chemistry, ‘flesh-and-blood’ biology and all things technological reside. That sort of Natural Universe however may be vastly different to what we think of as our really real Big Bang Natural Universe in the same way as our video game universes often bear only superficial resemblance to the reality inhabited by the human programmer who created that video game in the first place.

If however you reject the ghost-filled Simulated Universe scenario, then you slide on down the steep slope to the Supernatural Universe minus ghostly manifestations option. If you reject the Supernatural Universe, even though it gives you allegedly free will, then it’s down the slippery slope to the ghostly realm of the Simulated Universe. If you reject both in favour of the Natural Universe, then you have a lot of spooky enigmas that require some very deep thought and explanations.

For example, take those massive quasi-human appearing statues found on Easter Island, some of which are as tall as a four storey house and weigh as much as 30 to 40 tons. How did they get from where they were quarried to where they now reside, in a land without the wheel or beasts of burden? Well, according to the natives, the finished multi-ton stone statues apparently walked by themselves from their quarry to their final location! That’s the native’s story# and they are sticking to it, and no, I’m not making this up. These animated statues that ‘walk-by-themselves’ are just an impossibility in a Natural Universe; have no real relevance in a Supernatural Universe but are as easy to account for as “run program” in a Simulated Universe.

In fact anything and everything that violates the known natural order (of physics, chemistry and biology), from magic to miracles, can easily be accounted for as just another subroutine of the virtual reality software programming.

# Heyerdahl, Thor; Aku-Aku: The Secret of Easter Island; Rand McNally & Company, Chicago; 1958.